Myth World Cup 2010 Overview
The Myth World Cup is an annual, two-team Myth tournament. Started on Myth: The Fallen Lords in 1998 by Butcher, it has become a Myth tradition. MWC is a double elimination-style tournament with a qualifying round.

Myth World Cup 2010 will be played on mariusnet, using the latest Myth 2 patch from Project Magma.
The Qualifying Round
Once registration is complete, all teams will be divided up into pools of four to six teams each. The pools will be weighted, meaning teams of similar skill will be placed into the same pool. Over the first three weeks, each team will play every other team from their pool once. There will be one match each week. QR matches are scored by points.

When the QR is complete, teams will advance to the double elimination round and be seeded based on their QR pool and average point difference. Teams in the "A" pools will receive a +120 modifier to their point difference per game (which is equal to a +360 modifier to their point difference per match).

The QR starts the weekend of June 19.
The Double Elimination Ladder
Double elimination is simple. Teams are only eliminated after losing two matches in the DE rounds. All teams start in the top bracket and fall into the bottom bracket after losing their first match. Once in the bottom bracket, every match is win or die: lose a match in the bottom bracket and your team is eliminated from the tournament.

Teams in the top bracket play one match per week, while teams in the bottom bracket play two matches per week. Each match, except for the finals, will consist of five games. DE matches are scored by games, so if after 5 games each team has won the same amount of games, a sixth tiebreaker game is played. The tiebreaker for every DE match is The Desert Between Your Ears, Flag Rally, 12 minutes.
The Grand Finals
After the bottom bracket finals have been played, there will be two teams remaining in the tournament: the Top Bracket Champions, and the Bottom Bracket Challengers. The winners of the top bracket have gone through the entire DE round without losing a single match; the bottom bracket winners have lost only one match. These two teams will face off in a 7-game Grand Final series, for the Myth World Cup title.

If the Top Bracket Champions win the 7-game series, play concludes and the Champions are named the undefeated winners of the Myth World Cup. However, should the Challengers win the 7-game series, the Champions will be immediately relegated to the bottom bracket. Both the Champions and Challengers now have one match loss on their record, and play continues into Sudden Death overtime.

Sudden Death is quite simple: teams will take turns choosing previous MWC10 maps to play, until one team has won two games in a row. Ties do not count, but do not interrupt a streak. For instance, tie-win is NOT a victory, but win-tie-win counts as two wins in a row and IS a victory.

The Champions are allowed to pick the first game. If no team has won two games by the time 6 sudden death games have been played, the MWC Staff will choose one game that cannot tie - such as Last Man on the Hill - to be the final tiebreaker. Whichever team wins Sudden Death is named the Myth World Cup Champion for 2010.